Shuffler has been created as an aid for gamers that need to produce 2D Maps as gaming environments such as Dungeons, Modern Buildings, City Streets, Parks, Mines, Caves, Harbours, Space Stations, Alien Starships or thousands of other different locations.

Maps can be saved locally and restored later for further modifications. Source files are small in size (a few Kbytes each) and can be easily shared among users all over the world instead of wasting time and resources to post huge-sized files in bitmap or vector graphic format.

With a simple Drag & Drop system, users can design an original Map in just seconds by selecting elements from the internal library and choosing the most appropriate effect to add more realism.

Shuffler is an engine whose task is to manage every step related to Maps creation, storage and printing.

Several applications can be planned to expand the potential of Shuffler and offer an enhanced experience to those gamers bored by the same Map without being able to modify it.

Customization has been boosted to a higher level, keeping the required skills low to yet reaching great results.

Forget static and layered PDFs. Move your objects all around!


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